Cosmic Blobs
In case you don’t know, I’m an employee at SolidWorks in my spare time. Which is to say, I work there breaks, summers, and even remotely sometimes from school. I’m working on Cosmic Blobs, a kids’ 3D modeling toy/tool/art game thing. I’m doing the Mac port; it’s pretty rewarding stuff.<p/>
Anyway, this week is Spring Break at Brown, so I’ve been home working, although I’m leaving for Bermuda tomorrow (yay!). Anyway, I have Blobs running, and we have a unified source base, which is to say that we are only maintaining one CVS repository for both the mac and PC stuff.<p/>
Brief update. Oh well. I’ll let you know if anything cool comes down the wire.